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Technological Ascendancy

byCryswar·Cryswar avatar

One of my least favorite parts about endgame is the scarcity of interesting tech decisions - each category usually has 1-2 obvious choices, and it leads to 180 levels of energy weapons damage. So! This mod aims to remedy that with a mix of infinite or 100-

3.1K
Current subscribers
483
Favorites
23.8K
Views
#2346 among tracked Stellaris items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

3K3.1K3.2KAug 25, 2026Aug 25, 2026Aug 25, 2026Aug 25, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
3,100
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
17,839
Favorites?Times the item has been favorited on Steam.
48307D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
23,842
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
–
Created
Apr 2, 2020
Last updated on Steam
6 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.174

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