Viewmodel Reposition for melee
byYami·![]()
Viewmodel reposition for melee weapons in l4d2 changes from 50 to 66 in order to fit my l4d1 to l4d2 conversion pack Bugs: Baseball bat and cricket bat: arms will go crazy after swing Crowbar and frying pan: you can see characters arm on screen wich is bot
84
Current subscribers
17
Favorites
963
Views
Tracked since October 2, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.
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Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- –
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 84
- Favorites?Times the item has been favorited on Steam.
- 17
- Followers?Follower count exposed by Steam for this item, where available.
- –
- Views?Lifetime page views reported by Steam.
- 963
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- Jan 16, 2023
- Last updated on Steam
- 3 years ago
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Created by
Yami