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Crisis Spawn Exclusion in Near Space — Stellaris Steam Workshop preview image
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Crisis Spawn Exclusion in Near Space

bytazksav·tazksav avatar

Ensure that crises do not occur near the player. It will definitely not occur until 20 jumps from the capital star system, and almost never near roughly half the galaxy. The mod is designed to leave at least 50 star systems, so it should work fine unless y

227
Current subscribers
42
Favorites
863
Views
#6913 among tracked Stellaris items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

220230Aug 25, 2026Aug 25, 2026Aug 25, 2026Aug 25, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
227
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
382
Favorites?Times the item has been favorited on Steam.
4207D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
863
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
Aug 26, 2023
Last updated on Steam
3 years ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.599

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