COMBAT COMPUTER FIX
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修复了Paradox的炮击|线列|哨戒脑的射程逻辑 哨戒战术 舰船将推进到中距离并尝试拦截迫近的敌舰 由于顶多用于驱逐之类的小船,故采用全部S/M槽武器的中位数(50) 线列战术 舰船将推进到中距离并保持阵型目标 一般用在巡洋舰上,故采用全部L槽武器的中位数(85) 炮击战术 舰船将停留在较远的距离上,使用最长射程的武器来攻击目标 现在它是正确的用最长射程的武器,而不是抽象的列表中位了 BUG&建议反馈: Q群 805983488 BYD蠢驴和驴脑交把脑子操坏了是吧,前面min和max就知道读射程,medi
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552
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#1845 among tracked Stellaris items▼1?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago
Subscriber History
2 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics
Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- 4,252
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 8,461
- Favorites?Times the item has been favorited on Steam.
- 55207D
- Followers?Follower count exposed by Steam for this item, where available.
- 0
- Views?Lifetime page views reported by Steam.
- 14,661
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- Jan 11, 2024
- Last updated on Steam
- 1 year ago
- Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
- 0.506
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