Fast Melee Exploit Fix #2
byInterneted·![]()
More hate. In short for nerds, this prevents the melees' m_flNextPrimaryAttack' netprop to be updated to a lower value than before. I want to do this for every single weapon in the game to prevent fast firing trick on tier 1 shotguns, awp, and scout, as we
768
Current subscribers
325
Favorites
5.5K
Views
#42054 among tracked Left 4 Dead 2 items▼994?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since September 18, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 28 days ago
Subscriber History
1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics
Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- 768
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 3,698
- Favorites?Times the item has been favorited on Steam.
- 32507D
- Followers?Follower count exposed by Steam for this item, where available.
- 0
- Views?Lifetime page views reported by Steam.
- 5,530
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- Aug 8, 2024
- Last updated on Steam
- 2 years ago
- Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
- 0.208
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Created by
Interneted