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Civil War at 0 Stability

byIDeployAfterHours·IDeployAfterHours avatar

Causes a civil war to start when countries reach 0% stability. Civil War starts against the party with the highest party popularity that is not the current ruling party. Effects both AI and Players. Now your lack of stability has consequences. Recommended

14.7K
Current subscribers
976
Favorites
38.7K
Views
#727 among tracked Hearts of Iron IV items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since August 24, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

14.6K14.7K14.7KAug 25, 2026Aug 26, 2026Aug 27, 2026Aug 28, 2026

2 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
14,681
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
28,309
Favorites?Times the item has been favorited on Steam.
97607D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
38,704
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
–
Created
Oct 22, 2024
Last updated on Steam
1 year ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.519

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