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Fixed Bioship Reactors

bythepigemperor2·thepigemperor2 avatar

The new bioship reactors aren't powerful enough to fuel their higher growth phases. This mod fixes that. Overwrites all bioship reactors for maulers, weavers, harbingers, stingers and titans.

101
Current subscribers
16
Favorites
464
Views
Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

95100105Aug 25, 2026Aug 25, 2026Aug 25, 2026Aug 25, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
101
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
171
Favorites?Times the item has been favorited on Steam.
1607D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
464
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
May 11, 2025
Last updated on Steam
1 year ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.591

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