WorkshopVitals

Third Person Aim Fix [Type B]

byPLUIE·PLUIE avatar

adjusts 'cam_idealyaw' to ensure that the bullet impact point aligns with the crosshair during third person gameplay. It cannot be used simultaneously with Type A The value of 'c_thirdpersonshoulderhight' must be set to 0 for accurate aiming. It is automat

10.7K
Current subscribers
4.1K
Favorites
60.6K
Views
#6194 among tracked Left 4 Dead 2 items▼158?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

10.5K11KAug 25, 2026Aug 25, 2026Aug 25, 2026Aug 25, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
10,656
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
31,972
Favorites?Times the item has been favorited on Steam.
4,10707D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
60,643
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
–
Created
May 11, 2025
Last updated on Steam
10 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.339

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