显著提高异常现象的发现机会
by爱输才会赢!·![]()
可以确保每个星系都会有大量的异常现象。 主要是给L-星团起源做的法令,应该可以让L-星团里的每个天体都刷出异常现象来。更多巨构里的内聚虫洞应该也可以用,不过由于临近的黑洞恒星系里的天体数量较少,刷不出来多少异常现象。 也适合在规模较小的星系(如133、67、50等)中使用。 不知道为什么,提高考古遗址发现几率的修正(从议程扒来的代码)没有任何作用,所以虽然弄了个加考古遗址发现几率的法令,但是最后只保留了提高异常现象发现几率的代码。 对一些mod添加并生成的特殊星系无效。
160
Current subscribers
8
Favorites
406
Views
#7374 among tracked Stellaris items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago
Subscriber History
1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics
Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- 160
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 249
- Favorites?Times the item has been favorited on Steam.
- 807D
- Followers?Follower count exposed by Steam for this item, where available.
- 0
- Views?Lifetime page views reported by Steam.
- 406
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- Sep 4, 2025
- Last updated on Steam
- 11 months ago
- Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
- 0.643
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爱输才会赢!