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近战专注-AI行为调整

by贞观者也·贞观者也 avatar

大家是否受够了 AI 无脑冲后排弓箭手的折磨?这款 mod 就是为解决这个问题而来! 一、mod介绍 1.核心改动:新增 AI 逻辑行为词条,强力兵种(飞行、冲击、高价值等)优先攻击近战部队,而不是后排远程。 2.强化了高价值目标吸引火力权重,高价值英雄单位被集火概率加大,这样也许可以让我军后排改善输出环境。 二、当前游戏平衡的困境 1.步射体系门槛偏高,很多玩家好不容易有心情了来打把手动战斗,结果还不如自动战斗的战损比。在高难度模式下被迫选择单体抱团的稳妥打法; 2.而对于另一部分玩家而言,这种高密度单位

444
Current subscribers
72
Favorites
1.7K
Views
#2309 among tracked Total War: WARHAMMER III items▲3?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since October 6, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 10 days ago

Subscriber History

440460Oct 6, 2026Oct 6, 2026Oct 6, 2026Oct 6, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
444
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
846
Favorites?Times the item has been favorited on Steam.
7207D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
1,729
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
Nov 1, 2025
Last updated on Steam
6 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.525

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