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Configurable Dynamic Weapon Cooldown

byDanZinagri·DanZinagri avatar

Update2 I was made aware of a bug that made things like vanilal skills expanded/alpha skills touching weapon cooldown to actualy turn this math into a nerf instead of a buff. So i had to change my approach heavily into a StatPart patch instead of how i was

20.8K
Current subscribers
145
Favorites
4.8K
Views
#444 among tracked RimWorld items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since September 28, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 18 days ago

Subscriber History

20K21KSep 28, 2026Sep 28, 2026Sep 28, 2026Sep 28, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
20,766
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
49,064
Favorites?Times the item has been favorited on Steam.
14507D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
4,773
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
Nov 25, 2025
Last updated on Steam
2 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.423

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