[Campaign] Railyard - Call of Duty 1
Railyard - Call of Duty Heavy railyard was close to the factory, eliminate any combine and APC tanks. We'll soon see bright skies. Optional rules: - do not noclip (unless stuck), that may break some triggers, - do not use external weapons nor spawn weapons
1.2K
Current subscribers
189
Favorites
4K
Views
#11626 among tracked Garry's Mod items▼173?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since September 30, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 16 days ago
Subscriber History
1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics
Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- 1,187
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 3,716
- Favorites?Times the item has been favorited on Steam.
- 18907D
- Followers?Follower count exposed by Steam for this item, where available.
- 0
- Views?Lifetime page views reported by Steam.
- 4,014
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- Dec 19, 2025
- Last updated on Steam
- 10 months ago
- Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
- 0.319
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Created by
[82AD] PyczeG