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DLG. Anomaly doesn't require Electricity ][ research redalgamored

byDalgamor·Dalgamor avatar

Removes the requirement for 'electricity' research from 'Bioferrite shaping' and 'entity containment' projects. (all other projects don't have it) Also changes 'Bioferrite weaponry' prerequisite from 'precision rifling' to 'gas operation'. In my test, remo

113
Current subscribers
26
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2.3K
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Tracked since September 18, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 27 days ago

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110115Sep 18, 2026Sep 18, 2026Sep 18, 2026Sep 18, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

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Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
113
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
280
Favorites?Times the item has been favorited on Steam.
2607D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
2,254
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
Jan 1, 2026
Last updated on Steam
9 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.404

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