Grass
byXercaine·![]()
A mod that adds grass as a resource item, and making grass harvestable. Lets you stockpile grass instead of needing your animals to graze. Rots considerably faster than hay. Includes a recipe for converting grass to hay that's inefficient. Can also be used
1.1K
Current subscribers
100
Favorites
5K
Views
#2790 among tracked RimWorld items▲2?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since September 7, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago
Subscriber History
1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics
Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- 1,050
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 1,820
- Favorites?Times the item has been favorited on Steam.
- 10007D
- Followers?Follower count exposed by Steam for this item, where available.
- 0
- Views?Lifetime page views reported by Steam.
- 5,005
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- Feb 13, 2026
- Last updated on Steam
- 2 months ago
- Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
- 0.577
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Created by
Xercaine