工作不会失败
by强尼·手银·![]()
A simple mod that removes the chance of high-skill-level colonists failing (messing up) at work. Chefs with skill level 10 or above won’t poison food, doctors won’t have shaky hands, builders won’t prematurely demolish, farmers won’t steal, and anglers won
852
Current subscribers
92
Favorites
1.4K
Views
#3059 among tracked RimWorld items▲1?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since September 7, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago
Subscriber History
1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics
Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- 852
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 1,136
- Favorites?Times the item has been favorited on Steam.
- 9207D
- Followers?Follower count exposed by Steam for this item, where available.
- 0
- Views?Lifetime page views reported by Steam.
- 1,381
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- Mar 8, 2026
- Last updated on Steam
- 7 months ago
- Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
- 0.750
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强尼·手银