WorkshopVitals

工作不会失败

by强尼·手银·强尼·手银 avatar

A simple mod that removes the chance of high-skill-level colonists failing (messing up) at work. Chefs with skill level 10 or above won’t poison food, doctors won’t have shaky hands, builders won’t prematurely demolish, farmers won’t steal, and anglers won

852
Current subscribers
92
Favorites
1.4K
Views
#3059 among tracked RimWorld items▲1?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since September 7, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

850Sep 7, 2026Sep 7, 2026Sep 7, 2026Sep 7, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
852
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
1,136
Favorites?Times the item has been favorited on Steam.
9207D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
1,381
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
–
Created
Mar 8, 2026
Last updated on Steam
7 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.750

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