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Bioship shipyard fix

byGhostWraith·GhostWraith avatar

UPDATE: The newest 3-27-26 beta seems to fix the bioship problem but they didn't fix the beastports so this mod is still necessary for now. ____________ Bioship AI empires have not been able to build new shipyards. You might not have noticed if they never

13
Current subscribers
6
Favorites
127
Views
Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

121314Aug 25, 2026Aug 25, 2026Aug 25, 2026Aug 25, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
13
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
18
Favorites?Times the item has been favorited on Steam.
607D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
127
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
Mar 13, 2026
Last updated on Steam
7 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.722

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