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Melee Auto-Resolve Fix

byLe druide·Le druide avatar

After 10 years of investigations, the culprit is unmasked. This mod fixes a major flaw in auto-resolve that caused ranged units and small armies to be largely overvalued. Affects both player and AI. The Culprit : "excess_melee", this is the name of the mod

2.4K
Current subscribers
219
Favorites
5.6K
Views
#1331 among tracked Total War: WARHAMMER III items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since September 15, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

2.3K2.4K2.5KSep 15, 2026Sep 15, 2026Sep 15, 2026Sep 15, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
2,415
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
3,646
Favorites?Times the item has been favorited on Steam.
21907D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
5,643
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
Apr 6, 2026
Last updated on Steam
6 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.662

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