Almost Max Population
byMortalSmurph·![]()
Greatly reduces the chances for wanderers, transport pod crashes etc. The game thinks you have between 11 and 20 colonists. Not as impactful as Max Population May 3rd 2026: I think it's fall fixed now. Somehow this mod and Max Population got flipped for a
39
Current subscribers
1
Favorites
134
Views
Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago
Subscriber History
1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics
Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- 39
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 48
- Favorites?Times the item has been favorited on Steam.
- 107D
- Followers?Follower count exposed by Steam for this item, where available.
- 0
- Views?Lifetime page views reported by Steam.
- 134
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- May 3, 2026
- Last updated on Steam
- 5 months ago
- Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
- 0.813
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Created by
MortalSmurph