Gradual Domestication
byBadiashile·![]()
驯服后的动物会随时间逐渐变得更温顺。 特性: • 每只被驯服的动物拥有独立的"驯服度"(0%–100%),驯服后从 0 开始,每游戏日 +1%。 • 训练衰减和驯服衰减的计算使用"有效野性 = 种族野性 × (1 − 驯服度)",所以驯服度达到 100% 后动物不会再忘记技能或回归野外。 • 后代继承父母驯服度的平均值(父亲信息缺失时仅使用母亲的值)。蛋孵化的后代仅继承母亲的驯服度(游戏内蛋不记录父亲)。 • 已驯服的动物回归大自然后再次被驯服,驯服度重置为 0。 • 信息面板显示当前驯服度。 兼容现有存档
427
Current subscribers
51
Favorites
1.6K
Views
#2224 among tracked RimWorld items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago
Subscriber History
1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics
Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- 427
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 546
- Favorites?Times the item has been favorited on Steam.
- 5107D
- Followers?Follower count exposed by Steam for this item, where available.
- 0
- Views?Lifetime page views reported by Steam.
- 1,615
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- May 10, 2026
- Last updated on Steam
- 5 months ago
- Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
- 0.782
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Created by
Badiashile