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Multiplayer Pause & Fast Forward (B42) - Community Fix

byRick Grimes·Rick Grimes avatar

Community bugfix for "Multiplayer Pause & Fast Forward (B42)" by PyramidH, updated for Build 42.19+. Fixes the ff_isZombieNearby crash that spammed thousands of errors per tick (getObjectList() now returns nil on B42.19 - replaced with getCell():getZombieL

507
Current subscribers
18
Favorites
1.2K
Views
#5026 among tracked Project Zomboid items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since October 8, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 day ago

Subscriber History

500520Oct 14, 2026Oct 14, 2026Oct 14, 2026Oct 14, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
507
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
806
Favorites?Times the item has been favorited on Steam.
18
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
1,163
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
Jun 13, 2026
Last updated on Steam
4 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.629

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