WorkshopVitals

Remove fade with water

byFauxzyi·Fauxzyi avatar

Removes the soft "fade" blending mesh that gets drawn over man-made floors (edgeType = Hard) whenever they border a higher-precedence terrain such as water, lava, or moving water. Floors keep a crisp, defined edge instead of fading into adjacent terrain. N

4.3K
Current subscribers
350
Favorites
11.2K
Views
#1298 among tracked RimWorld items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since August 24, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

4.2K4.4KAug 26, 2026Aug 26, 2026Aug 26, 2026Aug 26, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
4,322
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
5,193
Favorites?Times the item has been favorited on Steam.
35007D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
11,183
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
Jun 28, 2026
Last updated on Steam
3 months ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.832

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