Gargantua - Real-time Black Hole [WebGL Shader]
by防暴队大盾·![]()
基于 WebGL Shader 编写的高性能黑洞渲染器。通过模拟黑洞周围复杂的光线轨迹(Ray-marching),精确重现了引力透镜和吸积盘动态。 相机自由度: 鼠标输入实时改变视角向量(Camera Orbit),支持全角度自由观测。 渲染优化: 采用 TAA 抖动累积技术与动态分辨率渲染,在保证视觉质量的同时将资源占用控制到极致。 交互机制: 响应式的镜头控制与滚动缩放,让你的桌面成为一个可实时演变的科学模拟窗口。 A high-performance black hole renderer buil
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- Created
- Jul 11, 2026
- Last updated on Steam
- 3 months ago
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防暴队大盾