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Metrocop manhack deploy fix

byKuboRisa·KuboRisa avatar

Two issues related to Manhacks have been fixed: 1. Manhacks were getting stuck on the arm bones of 'Metro Police' characters. 2. Manhacks would stop moving after being activated. Fix: The system now detects whether a Manhack is moving; if it is determined

212
Current subscribers
79
Favorites
524
Views
Tracked since September 2, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago

Subscriber History

210220Sep 2, 2026Sep 2, 2026Sep 2, 2026Sep 2, 2026

1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
212
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
486
Favorites?Times the item has been favorited on Steam.
7907D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
524
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
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Created
Jul 11, 2026
Last updated on Steam
1 month ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.436

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