Zombie Climate System [B42 / MP]
bySnail·![]()
As time passes, the player keeps growing - skills go up, gear gets better. But zombies are exactly the same on day 100 as they were on day one. So the longer a run goes, the more the tension drains away and the game gets boring. This mod was made to close
409
Current subscribers
65
Favorites
2.7K
Views
Tracked since September 6, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 month ago
Subscriber History
1 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics
Item Statistics
- Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
- 409
- Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
- 542
- Favorites?Times the item has been favorited on Steam.
- 6507D
- Followers?Follower count exposed by Steam for this item, where available.
- 0
- Views?Lifetime page views reported by Steam.
- 2,696
- Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
- –
- Created
- Jul 31, 2026
- Last updated on Steam
- 2 months ago
- Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
- 0.755
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Created by
Snail