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byEliVulpes·EliVulpes avatar

Each base has a trap that detects the intelligence carrier, damaging and slowing him. Who wants to capture the flag, should take another way or take that risk. The trap resets after 11 seconds after its activation, also when the trap its triggered, the cap

8K
-7 30DCurrent subscribers
569
Favorites
32K
Views
#100 among tracked Team Fortress 2 items?Rank by subscription count among the Workshop items WorkshopVitals tracks for this game. Movement compares the two most recent ranking computations.Tracked since August 25, 2026?The date of the first genuine observation stored by WorkshopVitals. Charts begin here — historical values are never backfilled or estimated.Stats updated 1 hour ago

Subscriber History

8K8K8KAug 25, 2026Sep 11, 2026Sep 29, 2026Oct 17, 2026

132 snapshots stored · data © WorkshopVitals independent observations of public Steam metrics

+0
Subscribers gained · 24H
+1
Subscribers gained · 7D
-7
Subscribers gained · 30D

Item Statistics

Current subscriptions?Active subscriptions at the most recent WorkshopVitals observation. A missing value means Steam has not reported this field yet — it is never guessed.
8,023
Lifetime subscriptions?Total subscriptions ever recorded by Steam for this item. Includes users who later unsubscribed.
11,490
Favorites?Times the item has been favorited on Steam.
56907D
Followers?Follower count exposed by Steam for this item, where available.
0
Views?Lifetime page views reported by Steam.
31,998
Vote score?Share of thumbs-up among thumbs votes cast on Steam. Votes are not reviews.
–
Created
Jul 31, 2015
Last updated on Steam
11 years ago
Current / Lifetime ratio?Current subscriptions divided by lifetime subscriptions at the latest observation. This is a descriptive ratio, not a retention measure.
0.698

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